probably the opposite of Topic #779
here's some things I can think of:
Posts: 195
Status: Offline Group: Member Member: #19 |
Aug 25th, 2012 @ 11:09 pm Perma-link
|
Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Aug 26th, 2012 @ 8:34 am Perma-link
Along with everything Kesha said:
Course clear! You got a card.
|
Fed to the hole in the back streets?
Posts: 324
Status: Offline Group: Member Member: #49 |
Aug 26th, 2012 @ 10:50 am Perma-link
•Super-hard levels without relying on fake difficulty. (For example, the Perfect Run)
•Shmup levels in platform games (For example, a lot of Kirby games) •Interesting graphics styles (Kirby's Dreamland 3, Yoshi's Island, Kirby's Epic Yarn, Wind Waker, Skyward Sword) •Games with dramatic buildups to the end of the game without relying solely on cutscenes. (For example, Skyward Sword) •Expanding on the previous one, games with good storytelling that doesn't rely solely on cutscenes. (An Untitled Story did this very well, same with some parts of Psycho Waluigi)
Never underestimate that I have punches!
![]() ^Picture by Marx Hat THE NEGATIVE ZERO GAMES FORUMS JOIN TODAY! Also I HAVE A YOUTUBE and I HAVE A DEVIANTART and I HAVE A TUMBLR TOO ![]() |
Posts: 388
Status: Offline Group: Member Member: #68 |
Aug 26th, 2012 @ 1:19 pm Perma-link
The rarest things seen in games is pure originality. Originality can be golden in games.
If you want to see a movie of Richard Figures (And I sure as hell want to see it.) Back This Project Up! -> https://www.kickstarter.com/projects/Richardfigures/Richard-figures-the-movie
![]() ![]() |
poutine god
Posts: 459
Status: Offline Group: Member Member: #6 |
Aug 26th, 2012 @ 3:52 pm Perma-link
I agree with all of the above.
I like it when games have a very high level of detail, both things like NPCs with lives of their own and little touches in the background. Even a musical reference to an earlier tune. I like it when something seems simple on the surface, but when you find those little details and actually think about it, it turns out to be way deeper than you would have thought. I'm also a big fan of the Unexpected Genre Change, such as the above mentioned Kirby shooter levels. |