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Super Goomba Land!, OHW YEAH!
Prodigal Son
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D-Dazzle is back! And he and Purple Dinosaur Studios proudly present...


OWH YEAH!
D-Dazzle, creator of Super Paper Bowser World, is back with an all-new fangame! Super Goomba Land is based upon a console Mario game-like style, featuring a set of levels, each with 5 power stars to collect in! Stomp, Puzzle, Jump and Fly your way around the landscape of the levels, collecting coins and powerups on the way! Use warp-pipes, destroy Bob-Ombs and race a Koopa! The adventure that'll make you play for at least a few hours!

CLICK HERE TO DOWNLOAD!!

SCREENIES?!
OF COURSE! What is a developer showcase topic without screenies? Indeed, NOTHING! So, here we go!












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Final Words
Don't forget to read the README.txt file, which explains a lot. Also includes the credits. Again, this is in no way the final product, and everything is still WIP. Especially the warping system, so don't report you saw the warping Goomba passing trough objects, I'm working on it. Everything else, please do report! Tell me what you like, don't like, hate, etc. No flaming or bashing please, thanks.

Note: This is a copy of the post on MFGG, because I'm lazy. Yeah.
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Edited by: Dazzle, Jul 3rd, 2012 @ 6:28 am
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Fed to the hole in the back streets?
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Haven't played it yet, but the screenshots look pretty neat-o!
race a Koopa

I am interested to see this.
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Edited by: Friendly Dictator, Jun 29th, 2012 @ 9:14 am
Never underestimate that I have punches!

^Picture by Marx Hat
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Prodigal Son
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Friendly Dictator
Haven't played it yet, but the screenshots look pretty neat-o!
race a Koopa

I am interested to see this.


Thanks man!

And yeah, the Koopa the Quick races will be awesome.
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Everyone's semi-favorite doll or something
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Dazzle's finally returned! rejoice!

Prodigal Son
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Updates Galore!


New Title screen!

Plus a new Main Menu!


With a new options screen,

And key mapping!


New font effects!


New backgrounds! Credit goes to DragezeeY!


Lol Mushroom!

New Dialogue font and design!

Level-specific blocks!

New transitions! (Looks better in-game)

And, last but not least...

A game over screen!

Suggestions, comments and constructive critisism are welcome ^^ ~
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Fed to the hole in the back streets?
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Looking good!
Never underestimate that I have punches!

^Picture by Marx Hat
THE NEGATIVE ZERO GAMES FORUMS JOIN TODAY!
Also I HAVE A YOUTUBE and I HAVE A DEVIANTART and I HAVE A TUMBLR TOO
Never change your avatar
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Other than a few places with clashing graphics, this looks quite nice! I'm looking forward to seeing more progress on this.
Course clear! You got a card.
Prodigal Son
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SUPPORT BANNER



Place this in your signature if you support Super Goomba Land!
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Prodigal Son
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updates
Updates
UPDATES!

So, I started to get rid of everything I didn't like, like the movement system and most of the basic engine parts, so about 80% of the engine has been completely re-written since last update! Now, the movement feels a lot better, and most of the bugs and glitches have been fixed. Also, new stuff was added!


The new, improved course selection screen

New HUD layout, block sprites and tileset (Tileset is my own, so will be improving in the future!)

Now, it was pretty hard to get a screenshot of this, but I've added 3D Mario game-like jumps. When you're skidding and jump, you'll do a flip! Hooray!

New enemies have been added!

Yay they work

Getting hit is now also 60% less annoying! :D

New 'omg you're dead' effect! :D

Please tell me what you think! All of the screenshots were made in the debug room of the game, so the level's layout is not to be discussed. Thanks, guys!~
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That darn explosive green cat :3
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I recognize that blocks!
-/+
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