Here's the official dev topic of Super Mario Kingdom.
Get here the latest updates of the dev and the executable.
Source + Music: http://www.sendspace.com/file/mc8uhy
Executable + Music: http://www.sendspace.com/file/hb72ir
I'll be postin' screenies soon!
That darn explosive green cat :3
Posts: 171
Status: Offline Group: Member Member: #56 |
Jun 9th, 2012 @ 5:53 pm Perma-link
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Posts: 388
Status: Offline Group: Member Member: #68 |
Jun 10th, 2012 @ 11:11 am Perma-link
Im gonna design more levels for SMK.
If you want to see a movie of Richard Figures (And I sure as hell want to see it.) Back This Project Up! -> https://www.kickstarter.com/projects/Richardfigures/Richard-figures-the-movie
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Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Jun 10th, 2012 @ 11:35 am Perma-link
A nice start! Mario's mechanics feel a bit funny, though. I don't know how to explain it, but it feels as if there's a gust at Mario's back when he jumps while running. Also, let me know if you need help stuffing out a few grammatical kinks I noticed from the message blocks.
Course clear! You got a card.
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That darn explosive green cat :3
Posts: 171
Status: Offline Group: Member Member: #56 |
Jun 10th, 2012 @ 11:36 am Perma-link
K
EDIT: Here's some images of path grinders ![]() ![]() |
That darn explosive green cat :3
Posts: 171
Status: Offline Group: Member Member: #56 |
Jun 15th, 2012 @ 5:35 am Perma-link
![]() That bomb sure is heavy! ![]() I think I went overboard with this heavy mole! |
Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Aug 6th, 2012 @ 5:45 pm Perma-link
I recently got a chance to play the latest version. Besides the "heavy" jumping I mentioned earlier, the water mechanics need some serious work - the gravity while swimming is too strong, and Mario is too slippery while walking on the surface underwater. The Yoshi's Story remix also feels out of place as the "course clear" theme - I'd find a different song or use it just when you finish a level while riding Yoshi. Otherwise, keep up the good work.
Course clear! You got a card.
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Posts: 342
Status: Offline Group: Member Member: #42 |
Aug 6th, 2012 @ 6:17 pm Perma-link
I do love your path grinders, but I hate MKFusion stuffs in this game.
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