i actually said "oh my god" out loud when i saw that. suffice it to say i think this is a great idea.
what format does the music need to be in?
... really? That's what you call Guile?
Posts: 628
Status: Offline Group: Member Member: #104 |
Jan 26th, 2014 @ 4:07 pm Perma-link
Find my music here!!
Friendly Dictator So what can be superior when compared with paying out half the price for brand name children? wow, if brand name children are on sale, maybe i can stop buying all these cheap knockoff children Bibby OK... even I'll admit that the Oakland Raiders' performance might be a valid reason to use the interesting words. |
Posts: 766
Status: Offline Group: Admin Member: #12 |
Jan 26th, 2014 @ 8:22 pm Perma-link
Whatever the FMOD sound system supports will load and work. The load file picker box by default filters to MP3 WAV and OGG but you can pick from a few other sound formats too.
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Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Feb 22nd, 2014 @ 9:09 pm Perma-link
Holy crap, this new version of JFF2 looks AWESOME! I can't wait to hear more about it
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Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Jun 14th, 2014 @ 5:21 am Perma-link
Is there any more updates on this game?
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Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Aug 2nd, 2014 @ 12:12 am Perma-link
Is anyone even going to respond??
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Never change your avatar
Posts: 3180
Status: Offline Group: Admin Member: #1 |
Aug 2nd, 2014 @ 8:30 am Perma-link
I don't think this project has been active lately... although I could be mistaken, of course.
Course clear! You got a card.
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Posts: 766
Status: Offline Group: Admin Member: #12 |
Aug 2nd, 2014 @ 5:29 pm Perma-link
haven't done anything on it or even my other personal project lately, these are bad times for me
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Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Aug 2nd, 2014 @ 7:29 pm Perma-link
Well are you able to post a demo of the game? It looks so awesome!
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Posts: 766
Status: Offline Group: Admin Member: #12 |
Aug 2nd, 2014 @ 7:49 pm Perma-link
well if you want something so bad I'll post what exists (which is basically nothing) - spoiler: it's going to suck
give me a bit to put it up, I'll edit this post with the link EDIT: okay here it is Do not press 0 (and if you do, turn your volume way down or totally off) Do not press backspace Do not try starting a story Use arrow keys and enter to work the menu Controls: Z run, X jump, C attack (no specials) Enter brings up the pause menu https://app.box.com/s/rp7qqgpxb4al130lupxt Work is being done on this every so often, but not in a "here's this week's new demo, hope you like the changes!" kind of way. Pretty much all of my progress on this game since the last time I worked on the master game file itself has been in concepts/planning/thinking. Nothing concrete, but still important to getting the game done. --- Edited by: Miles, Aug 2nd, 2014 @ 8:34 pm |
Never change your avatar
Posts: 3180
Status: Offline Group: Admin Member: #1 |
Aug 2nd, 2014 @ 8:41 pm Perma-link
Saying "do not press 0" and "do not press backspace" is the most effective way to get people to do those things! (I enjoyed it.)
Course clear! You got a card.
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