Posts: 766
Status: Offline Group: Admin Member: #12 |
May 7th, 2012 @ 8:27 am Perma-link
Sweet! I'll be happy to make a motivational speech if necessary. I could even make an audio recording of it.
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Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
May 7th, 2012 @ 8:33 am Perma-link
That would be cool. You get bonus points if you can invoke Vince.
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Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Jul 4th, 2012 @ 8:16 am Perma-link
(Reposting the new screenshots I posted on MFGG today)
At the dawn of Anno Domini 2011, MFGGers had the opportunity to partake of a groundbreaking game called Cheerwine Deluxe. Adored by a handful of fans and misunderstood by critics, Cheerwine Deluxe made great strides in the progress of Western thought, in realms as diverse as aeronautical engineering, marine biology, theology, and American football. Cheerwine Deluxe 3 builds on this rich heritage of clashing graphics and absurd Canadian plotlines: The images available on the avatar selection screen, an essential holdover from the original CD, show a hint of randomness about the selections. ![]() Yoshi vs. Facebook? ![]() No! Not Youppi! Anything but Youppi! HELP! ![]() That green dino looks inquisitively as he finds himself in a rather unfamiliar environment. ![]() When the game's on the line, you gotta shoot free throws. Guide the Jacksonville High School Girls' Basketball Player of the Year to free throw glory. ![]() I will release this game when I feel like it! In other words, it's a joke game, and it tries to offer decent gameplay in addition to insane doses of silliness. Take that.
Course clear! You got a card.
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Everyone's semi-favorite doll or something
Posts: 191
Status: Offline Group: Member Member: #27 |
Jul 6th, 2012 @ 11:00 am Perma-link
can I still help with it? How far are you in development?
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Posts: 3154
Status: Offline Group: Admin Member: #1 |
Jul 6th, 2012 @ 12:46 pm Perma-link
I haven't done much lately. I've been having trouble coming up with enemies that are of sufficient zaniness...
Course clear! You got a card.
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Everyone's semi-favorite doll or something
Posts: 191
Status: Offline Group: Member Member: #27 |
Jul 6th, 2012 @ 5:37 pm Perma-link
Hey, you know that intro that I pm'd you about a looong time ago? (in a galaxy far far away lol) well, I had another idea. What if we made like 5 or 6 different intros to the game and a random one would start up every time you loaded the game? I think it'd be a fun idea, albiet perhaps a lot of work, but I'd be totally willing to do it.
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Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Jul 7th, 2012 @ 10:46 am Perma-link
That would be pretty neat, as long as they're compatible with GM 8.0!
Course clear! You got a card.
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Everyone's semi-favorite doll or something
Posts: 191
Status: Offline Group: Member Member: #27 |
Jul 8th, 2012 @ 10:45 am Perma-link
Definetly! I still use gm8.0, because it really annoys me how 8.1 isn't backwards compatible with any gm files before that.
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Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Aug 19th, 2012 @ 11:33 pm Perma-link
While I didn't usually have Internet access while on vacation, I did have time to do a bit of work on CD3 during a couple of slow hours! No telling what poorly-cropped Katy is about to do to that green dinosaur.
![]() And, of course, I saw a genuine Cheerwine delivery truck at a grocery store, and I overdosed on this game's cherry-soda namesake at an Elvis-themed barbeque joint. Yes, I do like that stuff.
Course clear! You got a card.
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Posts: 342
Status: Offline Group: Member Member: #42 |
Aug 19th, 2012 @ 11:56 pm Perma-link
Very twisted and funny indeed.
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