Forgot?

Register
1 ·
MFGG MGC #16 Devlog thing: Super Battle Bros 3D in Space, hope you don't mind me using this space for this
Posts: 766
Status: Offline
Group: Admin
Member: #12
I'm not sure I'll be able to have something good in these few days, but I will try.

Day 1:
Screenshot of WIP game
Screenshot of workspace
I got the basic 3D part working. I built an easily customized animation system that stores everything in variables and arrays, so adding or changing animations will be really simple.
Day 2:
(no news)
Day 3:
Screenshot of WIP game
Added basic AI (no fighting yet), completed basic character movement engine.
---
Edited by: Miles, Jan 4th, 2012 @ 11:57 am
Never change your avatar
Posts: 3180
Status: Offline
Group: Admin
Member: #1
This looks rather interesting. What characters and obstacles/items are going to show up?

Also, I've used this forum for development logs a bunch of times.
Course clear! You got a card.
Posts: 766
Status: Offline
Group: Admin
Member: #12
I'm not really sure what to add. Possibly jetpacking Goombas, or maybe Goombas that can only be knocked out with star bits.

I get the feeling this won't be anywhere near done by the end of the MGC. I'm gonna keep up work on it anyway, though.

edit: real life happened, so my entry can not
not as an entry, anyway
---
Edited by: Miles, Jan 8th, 2012 @ 10:33 am
-/+
Users Viewing This Topic
1 ·