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Super Mario World ASE
Cam
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Hey Bibby Team, it's me, OTAKU/XxmoedrillDXX. I'm here to post about my fangame, Super Mario World ASE.
Super Mario World ASE is an awesome fangame constructed with Game Maker 8. The game features updated SMA4 graphics, physics that are as close tom Super Mario World as we could get them, 6 different colored Yoshis each with their own abilities, 12 different power-ups that vary by character, 4 playable characters (Mario, Luigi, Wario, and Blue Toad.), several variable worlds, well-constructed levels, several mounts including Poochy, a tank, and 3 different Kuribo Shoes, Subpop and Skypop levels, a serious story, swap-able character skins, all SMB, SMB2, SMB3, and SMW enemies and several new enemies, 8-bit throwbacks to the NES Mario platformers, an MP3 soundtrack which can also be customized, Donkey Kong-specific levels, intense boss battles, several "fusion" levels (We are big fans of MKFusion.), and a lot more. Our engine is literally packed with content, and if the content has not yet been inserted, the graphics have been completed.
Our game has changed radically since the last time we posted screenshots on MFGG. I mean, we totally revamped Mario and Luigi so we don't stick out like a Hello clone, Yoshi is actually cool and not a huge disappointment, there's new graphics for... just about everything. Right now I'm finishing up Mario's external sprite packs and editing some SMB2 sprites into our style and... I really noticed that a lot of the graphics in SMB2, like, item-wise, were red. So yeah, I changed that. It's more diverse with blue potions and green grass, y'know? But this is a pretty cool project and I've really been working on it for almost a year now. It's come a long way. It really has. :feelsgoodman:
Oh yeah, the story. You guys need a story, of course. ...Man, where did I put my notebook? I had a story ready and everything! All about the All-Star and the eternal guardians of the Mushroom Kingdom! Well, I'll find it sooner or later. Until then, you guys can check out the development at:
http://s4.zetaboards.com/SMWASE_Reactor/index/
We're in need of level designers, programmers, and graphic designers. We've been working off a pretty small team, and we always could use some help. I'll update this topic with screenshots once I fix these external sprite packs. Okay?

Buono...
Prodigal Son
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Sooooo... this is just the Hello engine with a few new things?

If not, try to use a different style than the SMA4 one, since every Hello engine game (good or bad, wich is in most cases bad) uses this style. If you REALLY want to stick out, add some more changes (4-player on-screen multiplayer like in NSMB Wii, for example)
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I know it's a Hello Engine game, but it is one of the more promising-looking Mario fan projects going right now, especially if you really end up adding all the interesting features that have been in development.

As for changing the SMB 3 graphics, I thought you were still working on different "skins" to change the graphics for different levels, right?
Course clear! You got a card.
Cam
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Yeah, we have skins set up for the enemies. The Gooomba skins have been completed and there are different skins for bricks and ? Blocks too.

Buono...
Cam
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Well... Here's the story. I'm not too good at writing but, y'know.

The Story

Super Mario World ASE
And So It Begins...
The All-Star, the most powerful star of all, eternal guardian of the Mushroom World, was formed from shooting stars called star shards. The seven star shards that formed the All-Star were followed by a stream of shooting Star Bits, colorful crystals that, when collected, form Super Stars.

It was the night of the Star Festival, a celebration of the All-Star and the seven Star Shards that formed it. Mario had received a letter.

"Dear Mario, you're invited to celebrate the Star Festival with me and my Mushroom Retainers. I'm looking forward to seeing you there! We can celebrate the stars together! Yours truly, Princess Toadstool. -Peach"

Hoohoo! With invitation in hand, Mario, accompanied by party-crasher Luigi, heads off for the Star Festival.

Buono...
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Seems like most of Mario's adventures come from something that was supposed to be a fun event of some kind.

As for one of the mounts, the tank - what's that like?
Cam
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Aw, dude, it's awesome. No one else has a copy of the tank yet. It's, well I call it, the Slug Shroom. (The name isn't final.) It has a cannon attached that fires in all directions, and it can take three hits before exploding.

Buono...
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