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Gravity Duck Review, Bibby's not the only one that wastes time writing reviews!!
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And so starts the review of Gravity Duck, an app available for those gifted to have Google Chrome installed into their computer. The game is free, but as it does take up KB and MB, is it worth a download? Google users obviously think so, with the 4/5 star rarting this game currently holds. However, do I share the same opinion? Either read the review or skip down to the FINAL WORDS section.


GRAPHICS 3/5- This is what usually catches people's attention first, especially when only supplied a screenshot. The game uses sprites, those things that 45 year-olds claim hurt the younger generation' eyes. These sprites in particular sprites have quite a nice look to them, and aren't incredibly small, 16x16 or something. I would have preffered something larger, maybe 32x32. Resized sprites are getting a little old. At least they're not resized 4 times their original size, that's just stupid.


STORY 2/5- The next thing that most people are introduced to is a story, usually before they even have time to walk around and do something. An Easter Island head sends you out on a mission to gain golden eggs for whatever reason, granting you the power to control gravity. Not extremely original, but at least it's a story.


GAMEPLAY 3/5- You don't jump, you don't fly, you just control gravity. Who knows why he doesn't just fly to the egg? Whatever, our feathered friend has decided to just control gravity and use it as much as possible while he can. As you only control your own(?) gravity, the game seems a bit awkward. There are these floating glowing thing that rotate you 90 degrees, also rotating your gravitational pull. Get to the egg, and you win. there are no lives, so you just restart the level when you die.


SOUND/MUSIC 2/5- 8-bit Retro music seems to be what most indie games are using nowadays. As this is the only music/sound you hear, I turned it off and started listening to Led Zeppelin. Seriously, why is everyone using that horrible retro stuff nowadays when they have a full orchestra on their computer to choose from?


FINAL WORDS 3/5- And so ends the tail of Gravity Duck. No really, where's his tail? Oh well, it's entertaining enough and was about what I expected. With 40 levels in total, this game'll keep you busy for a few days. It's better than a lot of games out there for free, but I'll still take Fancy Pants over this.



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There may be a few typos in teh review, but it's still understandable. Bye.
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Edited by: Blue Gazelle, Jul 12th, 2011 @ 4:01 pm
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I haven't played that game, and I don't have Google Chrome, but a good review anyway. Unless the developer has a very good reason to do so, I can't stand it when games combine full-color graphics with 8-bit music, or to a lesser extent, 8-bit graphics with standard MIDIs or orchestrated music.
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Wait, why's it here? I posted this in the Game Discussion forum... Hopefully that glitch doesn't happen again. You can keep it here or move it, Bibby.
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Blue_Gazelle
I posted this in the Game Discussion forum...


I see no such place.
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That's because I moved it. Game Development is just for discussing programming projects you're working on and specific questions about development. Reviews for games you didn't make go in General. It's not a big deal for me to move stuff, though, and I try to be consistent with this sort of thing.

Of course, I might make a Video Game Discussion forum someday if we get a bit more active, and this kind of topic would go there.
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Miles
Blue_Gazelle
I posted this in the Game Discussion forum...


I see no such place.


Game Development, whatever. I thought Bibby had posted his reviews there on previous occasions.
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Nope. Again, it's not a huge deal.
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I clap for them eradicating lives, the most useless feature in any game that doesn't cost money to play.

Sounds very interesting, but kinda lacking features that could make it more interesting, like jumping... and the fact that ducks can fly lol. Maybe changing the gravity of other stuff too, while you fly.
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