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Shoutbox spam, (ITT you can stick stuff here if you're sharing it and it's too big)
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if _blinktime>0 {     _blinktime-=0.25;     alarm[1]=_blinktime;     visible=abs(visible-1); }
Oh boy...
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if_blue<understands

}

_getsbored=13473;

blue[1]=virtua_fighter;

invisible[on]=bibbyteam


}
Game Over
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Now that's some useful coding!

Also, I'll see how the thunder sounds I recorded earlier today turned out.
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It ended up like this:

if _blinktime>=10 {     _blinktime-=2;     alarm[1]=_blinktime/6;     visible=1-visible; } else {     _hurt=false;     _blinktime=30;     visible=true;     alarm[1]=-1; }
but I can't go into explaining _hurt

as you can see I went with Miles' method for the true/false
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...Wouldn't _blinktime loop back to 30 every time it hit 10?
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Miles
...Wouldn't _blinktime loop back to 30 every time it hit 10?


Yes. But I can't get it to go straight to 0 (well can't is a bad word) and 20 is enough time.
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Useless factoid not worthy of its own topic: The Bibby Team Forums are now one of only six active JaxBoards forums to reach the 1,000-posts mark.
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Another useless factoid not worthy of its own topic: The Bibby Team Forums are now 100% XHTML 1.0 Strict-compatible! Isn't that exciting. I'll do some more work fixing any syntax errors on the other skins later.

I never thought I'd ever care about something this boring...
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Code in OP is awful. (my own)

And congrats Bibby!

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sticky plx
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