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Super OYshi Awsum!!, Release Date: NCFC 2011
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They'd better be awsum! Because the same SMB 3 sprites and Icegoom edits are less amazing once you've seen them 10,000 times.
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Prodigal Son
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I want to maek a cmeao too! OMGZ PANCAKES :D
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Dazzle
I want to maek a cmeao too! OMGZ PANCAKES :D


Dun.

ANd No Biby im not changin annyting abowt teh N-genz lol is perfact sa itt is

Anyway, the Mysterious "Panda Mode" rumor has been circling around the internet, something about avenging his father's death...
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I like turtles.

Now, how am I suppose to port this onto a DS?
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I must've missed this earlier! I think it would be a whole lot easier to make this in GM rather than trying to port it to the DS.
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So, game development has finally begun. I hope to get a demo out by... Sunday. It should feature the entire first world, in all its barely changed HE4 glory.
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Awesome. You'd better not have the nerve to change the SMB 3/Icegoom sprites or make the engine feel too original.
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Bibby
Awesome. You'd better not have the nerve to change the SMB 3/Icegoom sprites or make the engine feel too original.


Don't worry, I wont!


(All enemies for W1 are finished, by the way).
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Will you have the guts to add any non-Hello enemies, or is that mecha turtle just a mock-up to tease us?
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Bibby
Will you have the guts to add any non-Hello enemies, or is that mecha turtle just a mock-up to tease us?


It will be a single frame maybe.
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