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I'll be using this topic in lieu of Char's logs because I don't know how much I'll actually be logging. Anyway, my Minigame Competition entry has something to do with zombies, as you might guess, and I didn't do any work at all yesterday.
EDIT: Added download link.
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May 30th, 2011 @ 1:18 pm Perma-link
Course clear! You got a card.
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May 31st, 2011 @ 8:52 am Perma-link
An early title screen I finished last night.
![]() I also added two pieces of music (both MP3s) that people may end up adoring or absolutely hating - I'm not sure which.
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May 31st, 2011 @ 10:11 pm Perma-link
The text looks good. Is it animated or static?
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May 31st, 2011 @ 10:14 pm Perma-link
I'm glad you liked it!
It's static. I made the text with a text generator I found on some Web site (I don't remember where). The background, however, moves diagonally in the current version.
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Jun 1st, 2011 @ 12:28 pm Perma-link
I've got the basic Mario engine sort of finished, though there's still a bit of glitchiness remaining. I've also started designing most of the other objects. Since we're just about halfway to the deadline, I'll see how advanced I can get this.
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Jun 1st, 2011 @ 10:08 pm Perma-link
A really early beta screenshot, before I started working on the HUD. Again, all kinds of stuff here is subject to change:
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Jun 1st, 2011 @ 10:12 pm Perma-link
I like that brick texture. Where is it from, and may I use it for something?
Mario looks like of glossy when I look at that screenshot from a certain angle on this monitor. |
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Jun 1st, 2011 @ 10:15 pm Perma-link
All of these graphics (except the logo) are from Super Mario RPG, and I ripped the tiles in the background from a screenshot I found somewhere (I don't recall where, but it wasn't MFGG). If you'd like it, you can have it!
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Jun 1st, 2011 @ 10:20 pm Perma-link
That'd be nice.
I think I can just grab it from that screenshot if you don't want to upload it. |
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Jun 1st, 2011 @ 10:25 pm Perma-link
Here ya go, ready for tiling:
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