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Super Paper Bowser World
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Click on the arrow next to the track's title (right below the Play button), and look under "Set Sample Format" and "Set Rate." You can also change this when you export the MP3.
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Also, I have to leave in just a few minutes, and I'll be away for about three hours. I can help some more if you're still up then, though.
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Prodigal Son
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I don't know if i'm still awake then, it's 22:57 (11:57 PM) already here :P
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Yeah, I guess it's pretty late now across the pond. I can help you some more tomorrow, though.
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Prodigal Son
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Whoa, sorry for the late reply ( i kinda forgot)
Anyways, since you're helping me out, you get to try the new engine!
Download: http://www.host-a.net/u/DazzleGames/SPBW_newengine.exe

Tell me what you think!
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Looking good! I'm using able to find faults in engine tests, but I can't see anything I'd change.

Don't hesitate to ask me whenever you'd like some help - this is looking like a very promising game. And feel free to post elsewhere on the board, as well, if you feel like it.
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Prodigal Son
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Cool! The last engine kinda failed, so i decided to create a brand new one from scratch :)
I've added Mega Bowser, i'll send the link in a few minutes :P
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I don't see the link to the new version, and the file on the most recent link hasn't been updated yet.
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Prodigal Son
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Here's the new engine test of Mega Bowser:
http://www.host-a.net/u/DazzleGames/SPBW_ET_02.zip
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I like the "Super Bowser" power-up, but you'll want to fix the sounds when you smash the blocks. One way to do that is by using the "if not sound_isplaying" command so you don't hear half a dozen instances of the same sound effect at the same time.
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