
Posts: 766
Status: Offline Group: Admin Member: #12 |
Oct 14th, 2011 @ 2:09 am Perma-link
They won't be possible. That picture I sent you before - all that was possible then was mounting it and sitting there. They never did anything more. Sorry.
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Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Oct 14th, 2011 @ 5:16 am Perma-link
then MAKE them do stuff
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Posts: 766
Status: Offline Group: Admin Member: #12 |
Oct 14th, 2011 @ 8:11 am Perma-link
No.
The game is done. Other than possible bug fixes, I will be doing nothing else to it. Plus, as said below, it's not an easy task to make them do something worth doing. |
Never change your avatar
Posts: 3154
Status: Offline Group: Admin Member: #1 |
Oct 14th, 2011 @ 8:16 am Perma-link
Adding Yoshis would be fun, but it seems like that would be really tough to implement, considering the amount of programming and sprite work that would be required.
Course clear! You got a card.
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Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Oct 14th, 2011 @ 8:30 am Perma-link
Miles, Why Not make a game called Yoshi's Island: Just For Fun
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Posts: 766
Status: Offline Group: Admin Member: #12 |
Oct 14th, 2011 @ 10:02 pm Perma-link
I don't have the motivation to do something like that.
As for the PS3 controller, to get it to work, do these, in order: Settings 1 > Other options > Customize controls > Player 1 > PS2-like controller (be sure to pick this) After that, use the controller to navigate back to the first menu - then try battling. If the buttons are anything other than this: X: jump, select something square: run circle: kick then try using the Xbox 360 controller setting - remember, those settings only affect what buttons do what, you can use one controller with another's settings but it'll just be weird. |
Yoshi is the best!
Posts: 155
Status: Offline Group: Member Member: #21 |
Oct 15th, 2011 @ 2:48 am Perma-link
When I make it the PS2 Like, None of the buttons work. And I don't have an Xbox 360
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