




If you still don't get it: it's a high-speed platformer, so basically it's a Sonic-like game. Though, it'll be in no way a ripoff since I'll add my own elements to it (some of them are already done).
Like I stated above, I added a lot of features recently. Here's a list of all the features in this game):
-Smooth high-speed movement
-Slopes that will also effect your speed
-Wall and ceiling walking
-Speed boost
-Double jump
-Summersaulting (to hit enemies)
-In-game recoloring (using hue, saturation, value)
-Custom transition effects
-Enemies: walking robot, flying robot, shooting robot, flying shooting robot, tank
-Springs
-Signs
-Widescreen
-Smooth view: automatically moves forward when at high speed
-Screen lock
-Stage introduction
-Getting hit by enemies
-Being able to hit enemies
-Moving platforms
-More I forgot to mention
Here's a video of me playing the engine test (it also includes explanations on the new features, but it's mainly focused on the recolor feature):
Watch Youtube Video:
https://www.youtube.com/watch?v=R6zwJReQsjc
And here's the actual engine test:
https://www.mediafire.com/?9w6hayup8v5qxs5
Read the controls before playing the engine test:
-Arrow keys - move
-Z - jump (in mid-air: double jump)
-X - boost (in mid-air: summersault, to hit enemies)
-R - enter/leave the recolor screen
-Page up/P - go to the next room (P doesn't have transition)
-Page down/O - go to the previous room (O doesn't have transition)
Any crits or suggestions are welcome, of course! Also, I need help on a name for the main character (the red robot). Do you guys have any ideas?